Carles Comas

Sound Designer
Audio Engineer

CV
About me

I am an enthusiastic sound designer based in Barcelona, with over 10 years of experience in sound design

With over a decade of experience in sound design and audio engineering, I specialize in creating immersive audio experiences.
 
My commitment has allowed me to work on a variety of projects, including video games, films, advertising, podcasting, AI training, dubbing, and more, collaborating with brands like Netflix, Apple, and Microsoft.
 
Currently, I focus exclusively on video games, creating immersive audio experiences using Wwise, Unity and Unreal Engine.
 
My meticulous attention to detail and problem-solving skills make me a valuable team member on every project I undertake.
 

Skills

Sound Design
90%
Reaper
95%
Audio Editing
100%
Wwise
75%
Unity
75%
Unreal Engine
60%
Audio Mixing
90%
Audio Recording
100%
Pro Tools
100%
iZotope & Audio Repair Plugins
80%

I also know about, Photoshop, Davinci Resolve, Microsoft Office, Mac Os and Windows.

Languages

English – B2 First Certificate

Spanish – Native

Catalan – Native

French – Delf A2

Studies

2023 – 2023 Unreal Engine 5, Sound Design 

School of Video Game Audio

 

2014 – 2016 Bachelor’s Degree, Audio Engineering 

SAE Insitute Barcelona

 

2014 – 2015 Diploma in Audio Engineering

SAE Institute Barcelona

 

2012 – 2014 Online Postgraduate in Audio and Sound Systems

Universidad de Valencia 

 

2014 Diploma in Foley Designer

MK3 Escuela Superior

 

2012 – 2014 Diploma in Sound Engineering 

MK3 Escuela Superior

 

2011 Diploma in Sound Equipment for Events

EMAV (Escola de Mitjans Audiovisuals de Barcelona)

 

2008 – 2010 Scientific Baccalauréat

Escola Frederic Mistral Tècnic Eulàlia

– Extensive experience and speed with Pro Tools 

– Experience in project management and organization 

– Experience in filming and location sound

– Experience in event management and organization 

– Great learning ability with any new software 

– Great creative ability 

– Bass player in Blaze Out 

– Driving license with own vehicle 

– Great passion for video games, music and new technologies

My Experience

2023

Blastaway Studios

Sound Designer
Project manager

As a Sound Designer, I create immersive audio for a hyper-realistic frst-person horror game, managing complex soundscapes and integrating audio using Wwise and Unity. I have developed exclusive systems in Wwise for procedural fear and tension scenarios, crafted original sound designs for characters and enemies, and implemented 3D spatial audio for realistic soundscapes. Additionally, I have worked on Unity timeline integration systems and mixed over 1,000 dialogue lines. I also contribute to project management by assisting with planning and coordinating team workflows to ensure projects remain on schedule.

2023

Freelancer

Sound Designer
Audio Engineer
music producer

As a freelance sound designer, I collaborated with diverse teams on projects in gaming, advertising, dubbing, and music. Co-owning Amplifier Studio, a fully equipped production studio in Barcelona, allowed me to oversee high-quality audio production across various media.

2019-2022

Idea Sonora

website

Sound Designer
Audio Engineer

At this high-end recording and post-production studio, I worked on national and international projects for clients like Danone, Cupra, Nestlé, Apple, and Netflix. My role included sound design for advertising, podcast sound design, recording, editing, ADR, AI training, dubbing, and other media projects.

2014-2019

Amplifire Studio

co-founder
Sound Desginer
Audio Engineer

As a co-founder of Amplifire Studio, established in collaboration with Gerard Rigau, I oversaw music production, recording, and sound design for films and advertisements. This venture enhanced my skills as an audio engineer and improved my company management abilities, pushing me to continuously learn and grow in the industry.

2018-2018

All That Sound

Dubbing Engineer

In this role, I provided dubbing services for national television shows and films. Collaborating with directors and voice actors, I contributed to creating engaging soundscapes that enhanced the overall viewing experience

2014-2017

Cine en Acción

SOUND TEACHER

I shared my expertise in Pro Tools and sound design, empowering students to develop their skills and achieve their creative goals. My passion for teaching allowed me to stay current with industry trends while providing a rewarding experience of helping others succeed in their audio careers.

2012-2014

La Atlántida Studio

Editing & Recording
assistant

At La Atlántida Estudio, a prestigious A-class studio, I honed my audio engineering skills and mastered efficient workflows in a fast-paced environment. My role evolved from a six-month internship into a year and a half of dedicated work.

Throughout my professional career I have worked on more than 100 projects that have led me to professionalize in areas such as Sound Design, Music Production, VO recording for advertising, Apps, Dubbing, ADR and the recording and management of files for artificial intelligence training.